Handling 'Devious Devices' or ZAZ items. Applying 'arousal' values to schlongs and widgets etc. Undressing/unequipping (replacing armor with naked body mesh) (see my 'weird eye glitch' thread) You try to figure out what actually happens between the activation of a SexLab animation and the first stage of the animation, in your particular mod setup that is, because there are quite a few things that may interfere with this sequence of events. Yet, you still get these random crashes and you have absolutely no clue of the cause. You already have the DLL that prevents 'Pure Virtual Function Call' crashes. The SexLab actor scaling is already disabled and the crash prevention feature below it is already enabled. You think it's possibly a SexLab related, so check its settings. You have already checked the SKSE & Papyrus logs and there's absolutely nothing wrong with them.
it's really difficult to identify these kinds of problems. With the complex mod setups, which feature many plugins, scripts, DLLs etc. It's random, as in it doesn't happen all the time, otherwise it would be much easier to figure out what's going on. before the first 'stage' of the animation). So here's the issue the game randomly crashes to desktop right before the SexLab animation starts (i.e. This isn't a *tutorial* or anything, I just wanted to share my experiences and thoughts with people who have been experiencing similar issues, also wanted it to be a future reference for me as well.