However, we sadly haven’t seen anything on the Galactic Battlegrounds front for years, as the last Star Wars RTS title was Empire at War which released back in 2006. This diversity allowed for every battle to feel unique and gave players tons of units to experiment with. If you pick the Trade Federation army you could use shield bearing Destroyer Droids, while the Gungan faction was able to produce walking shield generators. The game delivered a solid amount of customization for the six base armies, with each one having their own units, structures, and challenges to overcome.
Released in 2001, Star Wars: Galactic Battlegrounds is one of the very few real-time strategy (RTS) games that utilizes the various races, heroes, and villains of the Star Wars universe.